Parametric Design (Digital Provocation)

I had the priviledge of taking Adam Marcus’s “Digital Provocation” workshop last year. I must say it was by far the best workshop I to took. I got the idea of writing about the projects I did for that class while he was giving the Tuesday Lecture. The class was a great class because we created pretty cool designs and learned a lot about “Parametric Design”, and also using “Grasshopper”.

As Adam stated, “Parametric design can loosely be defined as implementing a relational model that is able to both accommodate and produce dynamic factors within the design process. At the core of this concept is the idea that the computer can help us analyze, manage, calculate, represent, and communicate large amounts of information—and seamlessly incorporate that information into the design process. It is, on the most basic of levels, an informational approach to design”.

The image on the right, shows how grasshopper is used to create the image on the left.

               

Below are some of the projects I designed for the class with brief explanations of them.

1.> “Material Intelligence” The goal was to perform iterative operations on a material which can be done through scoring, cutting or perforationg,  which allows the material to transform and take on new behaviors. For example, how can a repetitive but slightly variable pattern of simple linear cuts allow the flat cardboard to be folded into a 3-dimensional component that has structural qualities.

 

2.> “From Component To Assembly” The goal was  to design a system of simple, analog components that are fabricated from 2D material and that can connect to each other without the use of glue or external fasteners. It also helped us to think about what geometric aspects of the component can be understood parametrically like using 2D Illustrator diagrams to describe your component and its parameters.

                

3.> “Pushing The Envelope” For our final project, we were asked  to select a natural or biological system that exhibits variable, patterned qualities. And while using simple diagrams we were to explain the logic or rules of how variation is used or generated within the system and develop a structural system consisting of 3D components fabricated from 2D material.

                                       

Small Scale Model                                                     Detail of live size model                              Life size model

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About dkat84

Architecture is my Life.

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